Classroom · Grades K–6

Classroom Scavenger Hunt Game

Solve safe observation clues and find matching objects around the room. Put it on the classroom board and start playing now.

Scavenger HuntNo sign-up · Smartboard-ready
Teacher setup

Choose what your class will practise.

8 activities

Use this setup on another device

Download a setup file, then load that same file on another computer. You do not need to open or edit the file.

How to play Scavenger Hunt

  1. Read one clue.
  2. Students point to or describe an object.
  3. Explain how it satisfies the clue.

Learning goal

Apply vocabulary and attributes while observing the room.

Classroom setup

Plan about 8–15 min for this activity. It works best with pairs or whole class, with the game displayed where every learner can see the prompts. Before the first turn, review the controls and tell students how they should respond while another player is at the board. Listen for evidence of observation and classification as students explain their choices.

Teacher tips

  • Use pointing instead of running.
  • Accept several valid answers.
  • Set clear boundaries.

Make the scavenger hunt work for your class

Keep this classroom scavenger hunt observation-based: students point, describe, or discuss an object rather than running to collect it. This keeps the activity suitable for small rooms, shared classrooms, and mixed-age groups.

  • For younger learners: read the clue aloud and model one example before the first turn.
  • For older learners: require two pieces of evidence, such as shape and material, before accepting an answer.
  • For a quieter round: let pairs write or sketch their answer before sharing.

Scavenger hunt safety checklist

Set boundaries before starting: no running, climbing, opening drawers, touching other students' belongings, or leaving the room. Accept pointing and verbal descriptions as complete answers.

Frequently asked questions

Is this classroom game free?

Yes. The complete game is free to play without creating a teacher or student account.

Does it work on a smartboard?

Yes. The game uses large controls designed for projectors, interactive whiteboards, tablets, and laptops.

Who is this game designed for?

This version is designed primarily for grades K–6. Teachers can adjust turn-taking and verbal support for their group.