SEL · Grades K–5

Kindness Bingo for Kids

Notice and practise small acts of kindness that build a welcoming classroom. Put it on the classroom board and start playing now.

Kindness BingoNo sign-up · Smartboard-ready
Teacher setup

Choose what your class will practise.

Notice and practise small acts of kindness as a class. 9 activities

Use this setup on another device

Download a setup file, then load that same file on another computer. You do not need to open or edit the file.

How to play Kindness Bingo

  1. Choose a square and read the kindness action aloud.
  2. Discuss what it could look or sound like.
  3. Mark it when the class has practised or noticed the action.

Learning goal

Recognize, discuss, and practise small actions that support kindness, inclusion, gratitude, and belonging.

Classroom setup

Plan about 10–20 min for this activity. It works best with whole class or small groups, with the game displayed where every learner can see the prompts. Before the first turn, review the controls and tell students how they should respond while another player is at the board. Listen for evidence of kindness and gratitude and classroom community as students explain their choices.

Teacher tips

  • Use class-wide progress instead of ranking individual students.
  • Keep every action optional and respect personal boundaries.
  • Ask how the action could be adapted for different people and situations.

Bring Kindness Bingo into your lesson

Turn a kindness bingo square into a concrete classroom action. Discuss what it looks and sounds like, then notice class-wide examples without ranking children or requiring a public performance.

Examples from the game

A preview of the ready-made content. Choose a level or customize the setup above before you start.

Level 1: Foundation

Notice and practise small acts of kindness as a class.

  1. Kindness action: Say hello to someone

    Offer a friendly greeting to someone you have not spoken with yet.

  2. Kindness action: Invite someone to join

    Make space for someone to join a game or group.

  3. Kindness action: Give a genuine compliment

    Notice a strength or effort and name it kindly.

A short classroom plan

  1. Choose a square together and read the action and its discussion prompt.
  2. Model a brief example, such as an invitation that leaves room for the other person to say no.
  3. Mark actions the class has practised or noticed, and reflect on how they helped the group.

Keep participation comfortable. Respect personal boundaries: kindness does not require touching, gifts, or disclosure. Participation is optional, and progress belongs to the class rather than a leaderboard.

Frequently asked questions

Do we need to print kindness bingo cards?

No. The shared board opens in the browser. Select a square to discuss its action and mark it with the class.

Should I score individual children on kindness?

No. Use collective progress and optional participation. Notice actions without ranking children or requiring them to prove a personal act.

Is this classroom game free?

Yes. The complete game is free to play without creating a teacher or student account.

Does it work on a smartboard?

Yes. The game uses large controls designed for projectors, interactive whiteboards, tablets, and laptops.

Who is this game designed for?

This version is designed primarily for grades K–5. Teachers can adjust turn-taking and verbal support for their group.